SOLUCIÓN ESCOLAR
A virtual robot for every student. A detailed dashboard for every teacher.
Make Wonder is a quick and easy way to implement a full K-8 STEM curriculum that sparks wonder, joy and mastery through structured coding activities with virtual and physical robots.
Where teaching kids to code is easy.
At Make Wonder, we simplify the process of creating a coding curriculum for anyone, regardless of experience. Teachers can set up a virtual classroom with a profile for each student, assign pre-built lessons and activities from a menu of fun challenges and coding adventures, and track progress using the detailed teacher dashboard.
DASH
Tecnología y personalidad.
Los ojos se iluminan cuando el código cobra vida con nuestro adorable robot, Dash. Tanto si Dash rueda por la habitación cumpliendo las órdenes de un alumno como si explora un colorido mundo virtual en Make Wonder, Dash es el compañero perfecto para añadir asombro al aprendizaje STEM.
APPS
Apps that grow as your students do.
Los desafíos gratuitos de la aplicación ofrecen a los niños cientos de horas de aprendizaje STEM de forma divertida y atractiva. Los niños pueden explorar bucles, eventos, condiciones y secuencias, pero es más que aprender a programar. Nuestras aplicaciones ofrecen a los niños una plataforma de aprendizaje abierta que hace que la programación de Dash sea sencilla y accesible, y que se nivela con ellos a medida que crecen.
ACCESORIOS
Give Dash Even More Capabilities
Our suite of accessories, which are sold individually and are also included in the Wonder Pack, enable Dash to draw, carry, and toss. With those three skills, the possibilities are endless. See how students can gain important STEM skills when building accessories and using them to accomplish tasks. What will your Dash do today?
DESARROLLO PROFESIONAL
Empowering teachers. Inspiring innovation.
Join a community of educators from across the globe, preparing today’s students for tomorrow’s world. Wonder Workshop provides the tools and resources you need to inspire innovation, regardless of coding experience. From webinars to workshops and from online courses, to twice annual STEAM Summits, we connect educators of all levels of expertise. See how our programs can support your faculty this year.
CONCURSO DE ROBÓTICA
Wonder League
This year marks the Wonder League Robotics Competition’s 10th Year! Teams competing in the Innovator Cup (Ages 6-8) and Pioneer Cup (Ages 9-12) are presented with five missions that require creativity, collaboration, and grit. Teams complete missions at their own pace and submit via our online portal, so teams from all over the world can compete. Find out how your school can get involved!