Professional Development

Check out our latest professional learning resources designed to help you master this ever-changing world of technology alongside your students. Wonder Workshop is committed to accelerating the adoption of computer science principles in 21st-century classrooms. Join a community of educators from across the globe, preparing today’s students for tomorrow’s world. 

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Blog Posts


STEAM Summits


Build confidence through an online course

Teach Wonder, our online professional learning course is designed for you, our educators. By beginning with the why of computer science, you’ll discover ways to weave computational thinking and creative problem solving into your everyday instructional practices. Dive into theory and practice new concepts with creative and reflective learning activities.

Introduction to Coding and Robotics with Dash & Dot

Introduction to Coding and Robotics with Dash & Dot is a 15-hour online course, designed for elementary school teachers. This introductory course provides a broader understanding of how coding and robotics fits into your everyday classroom teaching. Already signed up? Log in to your course here.

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Introduction to Coding and Robotics with Cue

Weave coding and robotics into your middle school classes with Introduction to Coding and Robotics with Cue. This 12-hour course encourages 21st-century pedagogy and methodology for your everyday practice. Already signed up? Log in to your course here.

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The Syllabus

Learn more about how our introductory courses are designed and take a closer look at the syllabi for the Dash course and the Cue course.

View the Syllabus

Watch our Wednesday Webinars

On 2-3 Wednesdays each month, join us for live webinars that delve into topics that support teachers who are plunging to coding and robotics with students.

August 24, 2022
Introducing Coding Pathways

Teaching coding is about to get a whole lot easier! Our Class Connect platform for teachers enables you to turbocharge Blockly for your students by unlocking Coding Pathways and our Virtual Dash Robot inside. In this webinar you will learn how these tools enable your students to learn coding and robotics skills by following onscreen instruction and completing in-app challenges and activities! Now students can work at their own pace, and be totally hands-on and minds-on while they learn important coding skills!


Follow our blog

Read our blog, Find Wonder, to find current and past articles loaded with tips and tricks for getting started with coding and robotics.

Watch Inspiring Videos

From tutorials to classroom application, browse our playlist of videos that illustrate the breadth of use for teaching and learning in elementary and middle school classrooms worldwide.

  • Here’s to creativity - a new way to play

  • Wonder League - robotics clubs for elementary schools

  • Introducing Dash and Dot - Wonder Workshop STEM Robots

  • Advice from Wonder the Women Robotics Team

  • Coding Dash to Dance! #62Learns #GirlsWhoCode

  • Wonder League Missions 1-6: Wonder Dash & Robotic Constellation

Attend Our Bi-Annual STEAM Summits

Each Spring and each Fall, we are proud to host our International STEAM Summits. They provide a series of award-winning webinars, speakers, and workshops all available in a virtual setting that brings together educators and parents from around the world to learn how to engage kids in the exciting topic of STEAM education.

Meet With a Customer Success Representative

If your school or district has purchased a School Success Pack, you are invited to schedule a 45-minute onboarding session with one of our Customer Success Specialists today. They will walk you through key features of your Class Connect subscription and how to maximize the impact of your School Success Pack purchase on your students’ STEAM experience.

We are here to help!

Our Customer Success team can help customize a program that's right for your classroom or district.

Contact Us

Wonder League Robotics Competition FAQ | Year 8

Hello, robotics enthusiasts! If you’re here, you’re probably as excited as we are about the 8th Annual Wonder League Robotics Competition! To help you and your teams have the best possible experience competing this year, we wanted to share answers to some Frequently Asked Questions (FAQ).

Who Can Compete:

Any kid, anywhere in the world, ages 6-8 (Innovator Cup) and 9-12 (Pioneer Cup). There are two age brackets: 6-8 and 9-12 and team members have to fall within the age category at some point during the competition. Participants must be the qualifying age for their bracket on the last day of the competition, but if they gain a year during the competition, that’s OK. They won’t age out! 

Competition Brackets:

  • Innovator Cup (Age 6-8)
  • Pioneer Cup (Age 9-12)

What Makes a Team:

A team is made up of a supervising adult coach, and one or more children (up to 5). That’s right, kids can compete solo, but a coach who is 18+ is needed to help with the submission process. For multi-kid teams, each member must be in the same age bracket. Coaches may have multiple teams and can register all their teams after registering as a coach. Please keep in mind that each team will need a separate Class Connect registration.

Note: Younger students may participate in the 9-12 age category, but please be aware that the missions have been designed with older students and advanced coding skills in mind.

What a Team Needs to Compete:

Class Connect subscription

The team is made up of a supervising adult coach and one to five members

  1. Compatible device
  2. 5′ x 8′ mat of 30cm squares and basic prototyping materials
  3. Teams in 6-8 & 9-12 age brackets will need a Dash robot
  4. Internet access to download and upload materials

Teams will need one Dash robot:

Check Device Compatibility here:

We will be offering a mat image that you are welcome to use and print with your local printer, but teams are absolutely encouraged to make their own if they prefer. For more on how to make your own mat, check out this blog post.

Coaches will, of course, need internet access to download the apps and keep up with the competition as it progresses, and may want to print out some kid-facing materials that we will provide at each stage.

Class Connect Subscription:

To register for the 8th Wonder League Robotics Competition requires a subscription to Class Connect, providing additional resources like standards-aligned content assignable right inside a student’s Blockly app. Learn more about Class Connect here.

If you already have a Class Connect subscription, you have access to register a team, based on your student license amount. If you have more than one team of 5 students, you will need to purchase another Coach Success Pack or consider a larger subscription to accommodate more teams and students.

  1. A Coach Success Pack provides:
    Participation in the WLRC for up to 5 students
    Access to all Missions
    Full access to Class Connect, (including Math Activities and Dash’s Neighborhood), for 5 students and 1 teacher for 7 months
    A discount code for a Dash robot from our online store at

Please note: Teams will need a physical Dash robot to complete the Missions.
The Coaches’ Dashboard in Class Connect will help our coaches register and manage their team(s). The dashboard will be your one-stop shop for all Wonder League Robotics Competition management. You will be able to access the Coaches’ Corner–where all competition-related content and resources will be hosted–the Heartbeat community forum, and all the submission forms right there on the Dashboard.

Accessing Missions for the Innovator Cup and Pioneer Cup:

Once your purchase is completed for Class Connect, you will receive an email to activate your Class Connect license.

Once this license is activated, you will be able to register yourself as a coach and register your teams. This is done on your portal page under the Robotics Competition tab.

Once your team/teams are registered, you will get an additional email from CoAssemble, our partner hosting the missions this year. This email will state you have been registered for the “2022-2023 Coaches Corner Course”.

Click on the link to be redirected to the CoAssemble website, and you will see the course and can access the Coaches’ Corner Guide as well as the Missions (available November 3, 2022).

Still having trouble accessing all the resources in the Coaches’ Corner? If you have previously had a license to Class Connect and registered as a coach, and have not seen Coaches’ Corner added to your CoAssemble list of courses, please email us at, and we will provide assistance.

Last Year’s Missions:

Taking a peek at last year’s missions might help you get a sense of what the competition is like. Just sign in with your Class Connect subscription and register as a coach to take a peek at the previous years by going to the Coaches’ Corner and selecting the desired year.

2022-23 Wonder League Robotics Competition Milestone Dates:

Here are important milestone dates to keep in mind as coaches develop timelines for teams competing in the 2022-23 Wonder League Robotics Competition.


  1. October 21, 2022: Student Team Registration Opens
  2. November 3, 2022: Round One Opens + Five Mission Released
  3. January 13, 2023: Student Team Registration Closes
  4. January 27, 2023: Mission Evidence Submission Closes 
  5. January 28-March 5, 2023: Invitational Round Notification 
  6. February 6, 2023: Invitational Round Opens + Final Mission Released
  7. March 24, 2023: Invitational Round Submission Due 
  8. April 10, 2023: People’s Choice Voting Opens 
  9. April 21, 2023: People’s Choice Voting Closes 
  10. May 4, 2023: 2022-23 Wonder League Robotics Competition Winner Announcement

NEW Award Category: WLRC People’s Choice Award

Teams may opt in to participate in the WLRC People’s Choice Award category by creating a :30 second video explaining the Team’s Invitational Round Final Mission solution that will be shared with the community at in an “online crowd vote” competition. The WLRC People’s Choice Award allows teams to share and celebrate their work in the WLRC and encourage community support in voting for their team. This is an optional category for teams to enter and will not impact scoring of the Invitational Round submission as they will be judged by STEM and Coding experts using a published rubric.

Children’s Privacy:

We take our participants’ privacy very seriously and comply with COPPA when collecting any information. In the invitational round we ask only for the students’ first names, and request parents’ permission. For those that make it into the Invitational Round, we ask for full names, again with permission. We are never marketing, selling to, or corresponding with children. All contact is through the proxy of the coach.