Wonder League Robotics Competition  |  

Awards That Will Surely Inspire Future Teams and Creators of Tomorrow

Apr 9, 2021

Year 6: Wonder League Robotics Competitions Honorable Mentions Awards

Not everyone can take home the Wonder League title, but every team has the chance to inspire others for future competitions and beyond. Take a peak at these teams for inspiration. These are the  recipients of this year’s Honorable Mention Awards. 


Artistic Achievement

For this award, we look for a team that brings a new creative twist  to the ordinary. Team La Miranda 6thC added their artistic flair to their final mission and had an eye for detail when it came to the little things. Each and every cube was a work of art. Absolutely beautiful! Their creativity didn’t stop there, they also created an environmental proposal to send to the Councillor of the Environment (which municipality?) about working with the city council to bring more sustainability to their local community through rooftop gardens. 

Most Inventive and Imaginative

Team MiBonBon created a community tool that could help capture the air pollution that threatens their local community. The tool and their presentation were fueled by  colorful and insightful imagination. We loved how they brought their ideas, their journey, and their coding to life. 

Most Enthusiastic Learners

The Magic Flute Oracle team demonstrated  a deep curiosity about the world. The team learned a lot from reading, going to museums, and doing activities in the community. Throughout the competition, they not only learned about coding and robotics, but also learned a lot about protecting the environment. The team did a great job summarizing their learnings  and communicating how they could help in the future. Keep that curiosity strong!

Most Collaborative Collaborators

The Coding Through Covid Team knows there is no “i” in the word team. The teamwork and collaboration came through loud and clear  with this team. From assigning roles, to narrating each and every part of their team journey, they were master collaborators.. This team’s hard work seemed all that more fun given the support that each member showed one another. 

Most Connected Community Connectors

The VSCO Squad showed their community building skills through their final mission journey. Not only did they reach out to their local community and local tribes for firsthand information, knowledge, and experience in solving some of their local environmental problems, but they showed  tremendous creativity and collaboration as a team. Their imaginative skits kept us all in stitches and made us feel part of their community.

Programming Pros

You know you have a team that is knocking it out of the park when it comes to programming when all your engineers are in awe. Team Andromeda did just that with their programming skills. Their code was “pretty magical” in the words of one of our engineers, it was lean, efficient and well thought through. Team Andromeda, clearly you have a job here at Wonder Workshop when you are ready.

Most Wonderful Wonderers

Team Magic Makers built a renewable energy park that would make any community developer blush. Utilizing each and every element from the local dam, this team ensured that their community would reep the benefits from their new energy park and showed off their creativity, problem solving skills and aptitude for forward thinking. We loved seeing the wonderful creations this team designed.

Outstanding Optimistic

From wandering kitties, endless nights of coding, temptations of just quitting, and battery malfunctions, Team Recycle 4 Life had their share of challenges but showed us their perseverance, their willingness to try and try again, and their teamwork until they finally got it! They prove that it’s not the destination but the journey that makes the effort worthwhile.

Super Set Designers

Radiant Robot Rescuers. This team utilized their mat to the fullest and turned it into a wild jungle including miniature-sized images of each team member. Ferns, tropical birds, caves, and wide trunk trees made this set a rainforest wonderland.

Until next season … keep coding, keep exploring and never stop learning!

Wonder League Robotics Competition FAQ | Year 8

Hello, robotics enthusiasts! If you’re here, you’re probably as excited as we are about the 8th Annual Wonder League Robotics Competition! To help you and your teams have the best possible experience competing this year, we wanted to share answers to some Frequently Asked Questions (FAQ).

Who Can Compete:

Any kid, anywhere in the world, ages 6-8 (Innovator Cup) and 9-12 (Pioneer Cup). There are two age brackets: 6-8 and 9-12 and team members have to fall within the age category at some point during the competition. Participants must be the qualifying age for their bracket on the last day of the competition, but if they gain a year during the competition, that’s OK. They won’t age out! 

Competition Brackets:

  • Innovator Cup (Age 6-8)
  • Pioneer Cup (Age 9-12)

What Makes a Team:

A team is made up of a supervising adult coach, and one or more children (up to 5). That’s right, kids can compete solo, but a coach who is 18+ is needed to help with the submission process. For multi-kid teams, each member must be in the same age bracket. Coaches may have multiple teams and can register all their teams after registering as a coach. Please keep in mind that each team will need a separate Class Connect registration.

Note: Younger students may participate in the 9-12 age category, but please be aware that the missions have been designed with older students and advanced coding skills in mind.

What a Team Needs to Compete:

Class Connect subscription

The team is made up of a supervising adult coach and one to five members

  1. Compatible device
  2. 5′ x 8′ mat of 30cm squares and basic prototyping materials
  3. Teams in 6-8 & 9-12 age brackets will need a Dash robot
  4. Internet access to download and upload materials

Teams will need one Dash robot: https://store.makewonder.com/products/dash

Check Device Compatibility here: https://www.makewonder.com/compatibility

We will be offering a mat image that you are welcome to use and print with your local printer, but teams are absolutely encouraged to make their own if they prefer. For more on how to make your own mat, check out this blog post.

Coaches will, of course, need internet access to download the apps and keep up with the competition as it progresses, and may want to print out some kid-facing materials that we will provide at each stage.

Class Connect Subscription:

To register for the 8th Wonder League Robotics Competition requires a subscription to Class Connect, providing additional resources like standards-aligned content assignable right inside a student’s Blockly app. Learn more about Class Connect here.

If you already have a Class Connect subscription, you have access to register a team, based on your student license amount. If you have more than one team of 5 students, you will need to purchase another Coach Success Pack or consider a larger subscription to accommodate more teams and students.

  1. A Coach Success Pack provides:
    Participation in the WLRC for up to 5 students
    Access to all Missions
    Full access to Class Connect, (including Math Activities and Dash’s Neighborhood), for 5 students and 1 teacher for 7 months
    A discount code for a Dash robot from our online store at https://store.makewonder.com

Please note: Teams will need a physical Dash robot to complete the Missions.
The Coaches’ Dashboard in Class Connect will help our coaches register and manage their team(s). The dashboard will be your one-stop shop for all Wonder League Robotics Competition management. You will be able to access the Coaches’ Corner–where all competition-related content and resources will be hosted–the Heartbeat community forum, and all the submission forms right there on the Dashboard.

Accessing Missions for the Innovator Cup and Pioneer Cup:

Once your purchase is completed for Class Connect, you will receive an email to activate your Class Connect license.

Once this license is activated, you will be able to register yourself as a coach and register your teams. This is done on your portal page under the Robotics Competition tab.

Once your team/teams are registered, you will get an additional email from CoAssemble, our partner hosting the missions this year. This email will state you have been registered for the “2022-2023 Coaches Corner Course”.

Click on the link to be redirected to the CoAssemble website, and you will see the course and can access the Coaches’ Corner Guide as well as the Missions (available November 3, 2022).

Still having trouble accessing all the resources in the Coaches’ Corner? If you have previously had a license to Class Connect and registered as a coach, and have not seen Coaches’ Corner added to your CoAssemble list of courses, please email us at support@makewonder.com, and we will provide assistance.

Last Year’s Missions:

Taking a peek at last year’s missions might help you get a sense of what the competition is like. Just sign in with your Class Connect subscription and register as a coach to take a peek at the previous years by going to the Coaches’ Corner and selecting the desired year.

2022-23 Wonder League Robotics Competition Milestone Dates:

Here are important milestone dates to keep in mind as coaches develop timelines for teams competing in the 2022-23 Wonder League Robotics Competition.


  1. October 21, 2022: Student Team Registration Opens
  2. November 3, 2022: Round One Opens + Five Mission Released
  3. January 13, 2023: Student Team Registration Closes
  4. January 27, 2023: Mission Evidence Submission Closes 
  5. January 28-March 5, 2023: Invitational Round Notification 
  6. February 6, 2023: Invitational Round Opens + Final Mission Released
  7. March 24, 2023: Invitational Round Submission Due 
  8. April 10, 2023: People’s Choice Voting Opens 
  9. April 21, 2023: People’s Choice Voting Closes 
  10. May 4, 2023: 2022-23 Wonder League Robotics Competition Winner Announcement

NEW Award Category: WLRC People’s Choice Award

Teams may opt in to participate in the WLRC People’s Choice Award category by creating a :30 second video explaining the Team’s Invitational Round Final Mission solution that will be shared with the community at www.makewonder.com/classroom/robotics-competition/ in an “online crowd vote” competition. The WLRC People’s Choice Award allows teams to share and celebrate their work in the WLRC and encourage community support in voting for their team. This is an optional category for teams to enter and will not impact scoring of the Invitational Round submission as they will be judged by STEM and Coding experts using a published rubric.

Children’s Privacy:

We take our participants’ privacy very seriously and comply with COPPA when collecting any information. In the invitational round we ask only for the students’ first names, and request parents’ permission. For those that make it into the Invitational Round, we ask for full names, again with permission. We are never marketing, selling to, or corresponding with children. All contact is through the proxy of the coach.