I'm Cue.


11 yr. +

Propel kids to their next level of coding skills

The award-winning Cue robot was designed to help kids transition from block-based code to state-machine and text-based programming. Coming in the Fall of 2023, Blockly Pro will enable kids to program Dash with text-based commands.

Empower independence and individuality

With a library of in-app demos, tutorial, and challenges, Cue supports kids’ self-guided exploration of programming languages, robotic capabilities, and personally meaningful projects. Starting in the Fall 2023, challenges that were originally designed for Cue will be available in Blockly Pro that will power Dash.

Embrace applied robotics in the real world

Cue’s motors and sensors work together seamlessly to provide accurate and versatile behavior while reacting in real time to its surroundings, inspiring kids to build problem-solving skills through coding, engineering, and design.

"We received a grant to purchase two Cue's for our STEM club. They are a hit! The students are so engaged that we are working on getting funding for a few more so we can make small groups to accommodate the entire club. It's been fun and educational... the best way to teach.“

Michael W.

Verified Customer

"Cue is the perfect robot for kids familiar with coding and robotics. My oldest daughter is 11-years old and she has been part of the robotics team for the past 3 years. She is intrigued by coding and robotics so this is the perfect robot for her. Not only is it fun and super sleek looking, but it also stimulates her mind and challenges her in new ways that can help her increase her coding skills, which I hope will help her in her future career.“

Laura O.

Verified Customer

"The new Cue Robot successfully engaged all the humans in our household from ages 5-pushing 40! Although the recommended user age is 11+ our 8 yr old kiddo was able to complete the set-up process with ease. Feedback from the little people: it's fun, the chat function is super cool, the different voices are entertaining & it makes them want to learn more about coding. Feedback from the parental units: caught the kids attention immediately, fosters a curiosity for coding at an early age, provides hands-on learning that is play-based & builds a foundation of basic coding skills.“

Allison F.

Verified Customer

"We have five kids: four boys ranging from 7-13 years old and one 4-year-old girl and EVERYONE can get in on the action! All the kids, including our preschooler, love driving Cue around the house using the phone app and the older kids are enjoying the coding and programming functions more and more. Our kids have done some coding in Scratch and Java but it's GREAT for them to be able to see a real robot act their programs out in the physical world.“

Ryan and Patty M.

Premium design matched by performance

Real-time Bluetooth

Fast, easy connections to Apple iOS, Android and Kindle mobile devices

User Programmable LED’s and Buttons

Customize your experience with Dash

3x Microphones & Speakers

Real-time voice triangulation and personalized recording and playback.

IR Receivers & Transmitters

Enables Dash to find and interact with other robots

3 Processors & Sensor Fusion

Manages complex intereactions among actuators & sensors - accelerometer, gyroscope and wheel encoders

Potentiometers & Dual Motors

Supports head pan and tilt with accurate positioning

2 Powered Wheels

Quick nagiation and distance tracking on nearly any surface.

3 Proximity Sensors

Detects objects left, right, and back

An all-in-one app

Built on Microsoft’s MakeCode platform, the Cue app gives kids the autonomy to choose from one of four personalities, plus explore multiple programming languages.

  • Javascript

  • Block-based

  • Wonder

  • Avatars

Customize Cue with an avatar of your choice.

Choose from four free unique hero avatars that each have an amazing depth of personality, expressions, and interactions.


Charge is brave and compassionate. Loves strategy sessions and haikus.


Zest tackles problems with sophistication and style. Smooth talker who stays poised under pressure.


Smirk is wisecracking instigator with plenty of charm. Loves to game the system for a good cause.


Pep is thoughtful, geeky adventurer. Boundless enthusiasm for learning new things.


Inspire imaginations further.

The Cue app is loaded with 40 challenges to keep kids engaged for hours. These challenges will be available inside of Blockly Pro in the Fall of 2023, enabling Dash to be programmed with text-based commands to solve them.

sketch kit

Turn code into a masterpiece.

Express creativity and exercise critical-thinking skills by programming the robot to bring code to the canvas by drawing geometric shapes, designs, and words with precision.


Gripper Building Kit

Lift + carry your imagination further.

The Gripper Building Kit, which also works with Dash, is an easy-to-construct set of functioning arms that expand your robots’ capabilities.


Blaster Power for Cue™

Elevate your coding game.

Take aim with Blaster Power for Cue from Wonder Workshop the action-packed, skill-based play experiences for Cue. Expand Cue’s reach to new heights with this motorized projectile-launching accessory.


Calling all builders!

Create unique attachments or design one-of-a-kind costumes with Building Brick Connectors, compatible with LEGO®.

Buy Now



Explore standards-based lesson plans and activities

Find implementation tips and tricks to weave computer science principles throughout your teaching with our turnkey activities and lesson plans, designed to meet CSTA, ISTE-S, and Common Core State Standards and aligned to Code.org’s Computer Science Fundamentals courses and Computer Science Discovery series.

Explore our education programs
We are here to help!

If you have any questions about our robots, please reach out to our customer care advisors.

Contact Us

Wonder League Robotics Competition FAQ | Year 8

Hello, robotics enthusiasts! If you’re here, you’re probably as excited as we are about the 8th Annual Wonder League Robotics Competition! To help you and your teams have the best possible experience competing this year, we wanted to share answers to some Frequently Asked Questions (FAQ).

Who Can Compete:

Any kid, anywhere in the world, ages 6-8 (Innovator Cup) and 9-12 (Pioneer Cup). There are two age brackets: 6-8 and 9-12 and team members have to fall within the age category at some point during the competition. Participants must be the qualifying age for their bracket on the last day of the competition, but if they gain a year during the competition, that’s OK. They won’t age out! 

Competition Brackets:

  • Innovator Cup (Age 6-8)
  • Pioneer Cup (Age 9-12)

What Makes a Team:

A team is made up of a supervising adult coach, and one or more children (up to 5). That’s right, kids can compete solo, but a coach who is 18+ is needed to help with the submission process. For multi-kid teams, each member must be in the same age bracket. Coaches may have multiple teams and can register all their teams after registering as a coach. Please keep in mind that each team will need a separate Class Connect registration.

Note: Younger students may participate in the 9-12 age category, but please be aware that the missions have been designed with older students and advanced coding skills in mind.

What a Team Needs to Compete:

Class Connect subscription

The team is made up of a supervising adult coach and one to five members

  1. Compatible device
  2. 5′ x 8′ mat of 30cm squares and basic prototyping materials
  3. Teams in 6-8 & 9-12 age brackets will need a Dash robot
  4. Internet access to download and upload materials

Teams will need one Dash robot: https://store.makewonder.com/products/dash

Check Device Compatibility here: https://www.makewonder.com/compatibility

We will be offering a mat image that you are welcome to use and print with your local printer, but teams are absolutely encouraged to make their own if they prefer. For more on how to make your own mat, check out this blog post.

Coaches will, of course, need internet access to download the apps and keep up with the competition as it progresses, and may want to print out some kid-facing materials that we will provide at each stage.

Class Connect Subscription:

To register for the 8th Wonder League Robotics Competition requires a subscription to Class Connect, providing additional resources like standards-aligned content assignable right inside a student’s Blockly app. Learn more about Class Connect here.

If you already have a Class Connect subscription, you have access to register a team, based on your student license amount. If you have more than one team of 5 students, you will need to purchase another Coach Success Pack or consider a larger subscription to accommodate more teams and students.

  1. A Coach Success Pack provides:
    Participation in the WLRC for up to 5 students
    Access to all Missions
    Full access to Class Connect, (including Math Activities and Dash’s Neighborhood), for 5 students and 1 teacher for 7 months
    A discount code for a Dash robot from our online store at https://store.makewonder.com

Please note: Teams will need a physical Dash robot to complete the Missions.
The Coaches’ Dashboard in Class Connect will help our coaches register and manage their team(s). The dashboard will be your one-stop shop for all Wonder League Robotics Competition management. You will be able to access the Coaches’ Corner–where all competition-related content and resources will be hosted–the Heartbeat community forum, and all the submission forms right there on the Dashboard.

Accessing Missions for the Innovator Cup and Pioneer Cup:

Once your purchase is completed for Class Connect, you will receive an email to activate your Class Connect license.

Once this license is activated, you will be able to register yourself as a coach and register your teams. This is done on your portal page under the Robotics Competition tab.

Once your team/teams are registered, you will get an additional email from CoAssemble, our partner hosting the missions this year. This email will state you have been registered for the “2022-2023 Coaches Corner Course”.

Click on the link to be redirected to the CoAssemble website, and you will see the course and can access the Coaches’ Corner Guide as well as the Missions (available November 3, 2022).

Still having trouble accessing all the resources in the Coaches’ Corner? If you have previously had a license to Class Connect and registered as a coach, and have not seen Coaches’ Corner added to your CoAssemble list of courses, please email us at support@makewonder.com, and we will provide assistance.

Last Year’s Missions:

Taking a peek at last year’s missions might help you get a sense of what the competition is like. Just sign in with your Class Connect subscription and register as a coach to take a peek at the previous years by going to the Coaches’ Corner and selecting the desired year.

2022-23 Wonder League Robotics Competition Milestone Dates:

Here are important milestone dates to keep in mind as coaches develop timelines for teams competing in the 2022-23 Wonder League Robotics Competition.


  1. October 21, 2022: Student Team Registration Opens
  2. November 3, 2022: Round One Opens + Five Mission Released
  3. January 13, 2023: Student Team Registration Closes
  4. January 27, 2023: Mission Evidence Submission Closes 
  5. January 28-March 5, 2023: Invitational Round Notification 
  6. February 6, 2023: Invitational Round Opens + Final Mission Released
  7. March 24, 2023: Invitational Round Submission Due 
  8. April 10, 2023: People’s Choice Voting Opens 
  9. April 21, 2023: People’s Choice Voting Closes 
  10. May 4, 2023: 2022-23 Wonder League Robotics Competition Winner Announcement

NEW Award Category: WLRC People’s Choice Award

Teams may opt in to participate in the WLRC People’s Choice Award category by creating a :30 second video explaining the Team’s Invitational Round Final Mission solution that will be shared with the community at www.makewonder.com/classroom/robotics-competition/ in an “online crowd vote” competition. The WLRC People’s Choice Award allows teams to share and celebrate their work in the WLRC and encourage community support in voting for their team. This is an optional category for teams to enter and will not impact scoring of the Invitational Round submission as they will be judged by STEM and Coding experts using a published rubric.

Children’s Privacy:

We take our participants’ privacy very seriously and comply with COPPA when collecting any information. In the invitational round we ask only for the students’ first names, and request parents’ permission. For those that make it into the Invitational Round, we ask for full names, again with permission. We are never marketing, selling to, or corresponding with children. All contact is through the proxy of the coach.